Here is the Unwrap work in progress as you will see it a very complicated Unwrap to do.
Here is the UVW Layout of the Hoverbike.
With the checker applied to it like i done with the Character i was able to see that once i create the Diffuse map for the vehicle everything will sit correctly on the model with no skewing or textures being stretched.
I am very pleased with how the Unwrap has turned out and once a diffuse is added i feel confident enough that the texture will not be strecthed. With this completed it was now time to move onto the Weapons.