The problem that i was having was in the .ini file which i will show below
Parts=(Part=PART_Head,ObjectName="GENERALMOLENAR.Parts.GENERALMOLENAR_Head",
PartID="GM",FamilyID="IRNM")
Parts=(Part=PART_Torso,ObjectName="GENERALMOLENAR.Parts.GENERALMOLENAR_Torso",
PartID="GM",FamilyID="IRNM")
Parts=(Part=PART_ShoPad,ObjectName="GENERALMOLENAR.Parts.GENERALMOLENAR_XShoPad01",
PartID="GM",FamilyID="IRNM")
Parts=(Part=PART_Arms,ObjectName="GENERALMOLENAR.Parts.GENERALMOLENAR_Arms",
PartID="GM",FamilyID="IRNM")
Parts=(Part=PART_Thighs,ObjectName="GENERALMOLENAR.Parts.GENERALMOLENAR_Thighs",
PartID="GM",FamilyID="IRNM")
Parts=(Part=PART_Boots,ObjectName="GENERALMOLENAR.Parts.GENERALMOLENAR_Boots",
PartID="GM",FamilyID="IRNM")
Parts=(Part=PART_Helmet,ObjectName="GENERALMOLENAR.Parts.GENRALMOLENAR_Helmet",
PartID="GM",FamilyID="IRNM")
Parts=(Part=PART_Goggles,ObjectName="GENERALMOLENAR.Parts.GENERALMOLENAR_NoMesh",
PartID="GM",FamilyID="IRNM")
Parts=(Part=PART_Facemask,ObjectName="GENERALMOLENAR.Parts.GENERALMOLENAR_NoMesh",
PartID="GM",FamilyID="IRNM")
Characters=(CharName="GENERAL MOLENAR",Description="He who dares wins! Grrrr!",CharID="GENERALMOLENAR",bLocked="false",Faction="Ironguard",PreviewImageMarkup="
CharData=(FamilyID="IRNF",HeadID="GM",TorsoID="GM",ShoPadID="GM",bHasLeftShoPad=true,bHasRightShoPad=true,
ArmsID="GM",ThighsID="GM",BootsID="GM"),AIData=(Tactics=1.0, StrafingAbility=1.0, Accuracy=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
In the above code i have highlighted the problem basically in the last bit of code the Family ID "IRNF" when it should of been "IRNM". So just because one letter in the code when i loaded up UT3 and went to the customize character screen no bosy parts would show up.
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