Hi John
I've been looking at the examples that you sent me and
I've posted a couple of them up on here for everyone to see. What
I'm not understanding is how detailed do i go in the modelling stage in 3
DS Max and when do i stop and let Z-Brush do the work?
I'm alittle concerned at the moment as
I'm starting to go over budget as my character is already on 11,556
tris. Dean has told me that i can go up to 20,000
tris as this was his
tri budget for the characters that he has created. So
I'm not entirely sure the correct plan of action John?











